Produktbeschreibung
Features:
Mason-Dixon - Could the South Have Won the Civil War?
Mason-Dixon: 'The Second American Civil War' is a game of alternate history. It posits a North America where the CSA defeated the USA in the Civil War and has further conflicts in following years. The game has three scenarios: 1917, 1940, and 1995. The map represents most of the CSA and a large portion of the USA and has 538 counters (some for each of the three secnarios). Hexes are 33 miles across, and counters generally represent 20-30,000 men or up to 400 combat vehicles. Aircraft counters represent varying numbers of planes, and naval counters are individual capital ships. Player turns are 10 days in the two early scenarios, and 2 days in the 1995 one.
Published in Command magazine Issue #35, along with Balkan Hell.
Errata counters were published in "Command magazine" Issue #36, '"SS Panzer: Bloodbath at Kursk"'.
Scuttle at Scapa
- The End of the Kaiser's High Seas Fleet
The Hussites
- 15th Century Armored Wagon Warfare
Marathon
- The Great King is Checked
Losing World War II
- Nazi Racial and Recruitment Policies in the East
Balkan Hell
- The War in Bosnia-Herzegovina, 1993-95
Commentary: Ending World War II
Mason-Dixon, issue game 1
Balkan Hell, issue game 2
D-Elim
- More Player's Notes for Great War in Europe
- Soviet Play in Proud Monster
Variants:
- Great War in Europe (Option Rules, Pre-War Variants)
- Great War in Europe Scenarios (1915, 1916, 1918)
Errata:
- The Great War in Europe, Death & Destruction |