Produktbeschreibung
Horror has been with us for as long as there have been stories. This book explores the ins and outs of what makes a great horror story and what it takes to make a great horror story into one of the most memorable role playing experiences you and your players will ever participate in. The basic content of this book is completely system independent (though guidelines for use with Rolemaster are provided).
Inside, you will find:
Definitions of the concepts and types of horror that can be used to tell a story
Definitions of how horror can work in any type of campaign: fantasy, historical, modern, or sci-fi
Guidelines showing how to incorporate horror into different styles of games |