Produktbeschreibung
Pardoners
Your sins cry to me from the depths of your Shadow. Yield to me, and I will grant you absolution and healing. If you resist, I will still aid you. It's just going to hurt a lot more.
Puppeteers
Hiya, bunky. Guess what? You're a passenger in your own body right now, so sit back and enjoy the ride. I've been watching you for a while, and it's pathetic. So I think it's time that this dead man showed you how to live. Hope your credit cards aren't maxed out, 'cause we're gonna need 'em.
It's Getting Crowded in Here!
The Puppeteers: renegades who challenge Charon's Law every time they practice their powers of possession. The Pardoners: confessors and healers of the Dead, but they harbor a terrible secret. Both groups work toward what they see as the ultimate good for the Underworld -- but would any other wraith agree if he knew what these Guilds are hiding?
Guildbook: Pardoners and Puppeteers is the fifth in the continuing series of Guildbooks for Wraith: The Oblivion. The first Guildbook to contain two Guilds under one cover, Puppeteers and Pardoners includes everything -- new Arcanos Arts, Merits, Flaws, Artifacts, histories, and more -- that you need to play a fully realized member of either of these Guilds.
Ghost Story: A Road of Steel and Souls, Part V -
A group of Puppeteers use their arts to compare notes in the safety of the Skinlands.
Chapter One: No Strings Attached? -
This details where the Puppeteers pull their recruits from, how they manipulate their affairs, and why they like testing the strength of the strings of society.
Chapter Two: Waiting for Fate -
A history of the Puppeteers through a living host body, and the confused Skinlands reaction.
Chapter Three: The Puppeteers and the Risen -
The Puppeteers are the greatest ally of the Risen, but they have their own reasons for why they seemingly give their help away.
Chapter Four: Pulling Strings -
New Arcanos arts for both animals and humans, the effects of Puppetry on other denizens of the old World of Darkness, merits and flaws, Puppeteer-specific archetypes, and Guild Artifacts.
Chapter Five: Behind the Puppet Show Curtain -
Puppeteer character templates from a diverse set of people.
Appendix: Punches and Judies -
The master manipulators of the Puppeteer Guild.
Ghost Story: A Road of Steel and Souls, Part VI -
Sister Acceptance ponders her past and the plans of the Guilds to locate Charon.
Chapter One: Spiritual Exercises -
The Meditations of the Pardoners, telling who tends to become one, why Stygia hinges on their very existance, and how they go about saving souls.
Chapter Two: The Pardoner's Tale (History) -
Sister Rapture gives her version of the history of the Pardoners.
Chapter Three: True Confessions -
The Guild structure, including the ranks, divisions, methods of Castigation, and the Pardoners' vows to keep it all a secret. This is followed by sections on the relations of the Pardoners to other major Underworld organizations and how they deal with the Quick, Spectres, and other strange creatures.
Chapter Four: Secrets -
A Pardoner's Shadow speaks out on all of the secrets that the Guild has managed to hold on to, including the truth about Gorool and Charon.
Chapter Five: The Art of Castigation -
Guild-specific Arcanos abilities, merits and flaws, and the Artifacts of the Guild, including the Angst Battery.
Chapter Six: Templates -
Pardoner-based character templates. Religion is optional.
Appendix: Who Was Who -
The sisters and brothers who have influenced the Pardoners' Guild. |