Produktbeschreibung
Contains new rules for the PHOENIX COMMAND COMBAT SYSTEM, and allows players to add entirely new aspects to their gaming.
Each section is modular, making it easy for players to use the rules that are most interesting to them, and that apply to their particular game.
More than a dozen new topics, including:
ANIMAL RULES: Full rules for animals in combat. Data is given for more than 40 differnet animals, from Dogs to African Game, to Dinosaurs, and special hit location and damage tables are presented for birds, marine life, bipeds, and both short and long legged quadrupeds. Animal attacks are also given, including bites, kicks, claw attacks, rams, and special rules for the mighty rending jaws of sharks and dinosaurs.
REACTION TIME: How quickly a combatant reacts to surprise is obviously vital.
These rules simulate the reaction times of combatants of varying experience.
AIM POINTS: Customized Hit Location Tables are given, allowing players to aim at particular areas of a target. The tables accuratly represent the modified Odds of Hitting and the altered distribution of hits resulting from aiming at certain body parts.
... and a lot more things ! |