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Seitenabrufe
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247140959 Seitenabrufe seit dem 30.06.2003 |
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Teenage Mutant Ninja Turtles
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The Teenage Mutant Ninja Turtles (or simply Ninja Turtles and abbreviated TMNT) are a fictional team of four anthropomorphic turtle mutants, who are trained by their sensei, Master Splinter, to become skilled ninja warriors. From their home in the sewers of Manhattan, they battle petty criminals, evil megalomaniacs, and alien invaders, all while remaining isolated from society at large.
Rollenspiele
Bestellnr. |
Beschreibung |
Preis |
Kaufen |
Regelerweiterungen |
PBL 0502 |
Teenage Mutant Ninja Turtles & Other Strangeness Rulebook
Dieser Artikel ist endgültig vergriffen
Inspired by the comic book, Teenage Mutant Ninja Turtles, players can create there own mutant animals with human skills and combat abilities and help humanity with their own brand of vigilante justice. The book introduces Palladium's mutant animal creation system with a variety of common North American animals. Also includes stats for characters from the TMNT comics, as well as unique creations for the game's setting. Illustrated by Kevin Eastman and Peter Laird, including a brand-new eight-page... (vollständige Beschreibung)
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endgültig vergriffen |
PBL 0506 |
TMNT Guide to the Universe
Dieser Artikel ist endgültig vergriffen
The Guide To The Universe introduces gaming setting info for space travel and many alien races, such as the utrom and triceratons. Several scifi adventure scenarios are included, as well as extensive technology and vehicle creation rules. It could be fit into any timeline of the TMNT universe.
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endgültig vergriffen |
Hintergrundmaterialien |
PBL 0513 |
TMNT Mutants in Avalon
Sammlerstück / Rarität
The storyline of After The Bomb introduced a post-nuclear warfare gaming setting, centered around the eastern United States, where most of the area is populated by mutated animals and they form the predominant societies, as opposed to the setting of Teenage Mutant Ninja Turtles and Other Strangeness where mutants live on the fringes of human society. Mutants in Avalon expands that setting to include Great Britain which is divided into eight neo-feudal kingdoms. The sample plot presented concerns... (vollständige Beschreibung)
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36,00 EUR
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Kaufen
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PBL 0508 |
TMNT Transdimensional
Sammlerstück / Rarität
Features rules for travel to and adventures in other times and parallel worlds. Includes new mutants and mutations, rules for building and using time machines, ancient and black powder weapons, and magic.
A supplement for Teenage Mutant Ninja Turtles & Other Strangeness.
Details rules time travel and interdimensional travel and sample settings and adventures, including the future of Palladium's TMNT setting for hundreds of years (starting with After the Bomb). Contains rules for mutant din... (vollständige Beschreibung)
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128,00 EUR
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Kaufen
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PBL 0514 |
TMNT Mutants in Orbit
This 120 page sourcebook is divided into two sections, one for After the Bomb® and another for Rifts®. The startling answer to the questions of what lays within Earth's orbit, on the moon and Mars. A.R.C.H.I.E. Seven, the Cyberworks corporation, CAN Republic, Virtual Reality defense system, three new Glitter Boys, the steel dragon, bots, killer satellites, mutants, monsters and more!
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16,00 EUR
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Kaufen
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Szenarien |
PBL 0504 |
TMNT Adventures!
Sammlerstück / Rarität
Contemporary TMNT setting. A slew of scenarios, some of which (a human-looking bear raised in an abusive fundamentalist christian household) are actually quite touching. A real gem is the section detailing rules for purchasing Heroes Unlimited super powers using BIO-E. Your games will triple in entertainment.
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70,00 EUR
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Kaufen
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PBL 0505 |
TMNT Road Hogs
After the Bomb west coast U.S. supplement. New animal templates (dolphins, octopi, etc.), Road Warrior style setting, car combat rules, and a few scenarios. Useful for the new animals. A fun read for the atmosphere.
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10,00 EUR
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Kaufen
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PBL 0507 |
TMNT Mutants Down Under
The game's story is set in a post-apocalyptic Australia, where mutant animals form the predominant societies. Tasmania is the bastion of technologically advanced civilization, while the mainland is largely under the sway of the aboriginal Dreamtime philosophy. Invading forces from Jakarta, comprised primarily of human and mutant Water Buffalo forces, threaten both ways of life. It includes rules for many species of native Australian and southeast Asian animals, as well as riding insects, and var... (vollständige Beschreibung)
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10,00 EUR
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Kaufen
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PBL 0509 |
TMNT Truckin' Turtles
Dieser Artikel ist endgültig vergriffen
It is largely a collection of adventure concepts that take the players across the United States with various wide ranging themes. It explains mutants and their societies outside of the setting of the original rule book.
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endgültig vergriffen |
PBL 0510 |
TMNT Turtles Go Hollywood
Sammlerstück / Rarität
A module-sized scenario about Colombian drug-runners, mutant supervillians, sleazy Hollywood movie executives, and of course a criminal ninja clan, somehow all involved with each other. Silly but it has a few cute action scene setpieces.
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24,00 EUR
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Kaufen
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PBL 0511 |
TMNT Mutants of Yucatan
Mutants of the Yucatan is the fourth role-playing game supplement to the After The Bomb setting of the Teenage Mutant Ninja Turtles and Other Strangeness game.
It expands the game setting to cover the Mexico's Yucatán Peninsula. It includes rules for various new mutant animals native to the area, including insects like army ants, and birds like flamingoes, as well as snakes and bats. It also covers the Empire of Humanity, introducing new weapons and equipment and adventure scenarios based in ... (vollständige Beschreibung)
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10,00 EUR
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Kaufen
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Sonstiges |
PBL 0512 |
TMNT Game Shield
Sammlerstück / Rarität
TNMT sourcebook, including two GM shields, one for TNMT and Other Strangeness and one for the After the Bomb game.
Include a 24 pages adventure booklet for
"mutants of Yucatan" (After the Bomb book 4).
Details a town, has 2 scenarios, and includes a quick-roll table for villains.
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80,00 EUR
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