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![Rome At War](/files/serien_grosses_logo_50.jpg)
Rome At War
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The Rome at War series by Avalanche Press covers battles from the Roman era, from early contests between Carthage and the Republic to battles with barbarian armies on the frontier of the declining Empire.
These games portray the area were the battle was fought as a topographic map divided into irregular areas rather than the hexagons used in traditional board wargames. These are not chosen randomly, but rather conform to the lie of the land to channel movement the same way folds, rises and gullies do on an actual piece of ground.
A unit must fit in the area it occupies, in the direction it faces. If the area is too narrow for one of the large pieces, it’s not allowed to occupy the area, or at least not stay there and face the direction the player might like. Thus troops are placed along ridge lines, for example, not across them. Flanks become even more important; if you leave a unit “hanging” in a position where it can’t turn to defend itself fully against an approaching enemy because it can’t be placed in the area facing that direction, be prepared for serious losses.
The game pieces come in two sizes. “Long” pieces are 1 and 1/3 inches long and 2/3 inches wide, a very large piece. These represent heavy infantry. Other pieces are squares 2/3-inch across each side. These represent cavalry, archers, artillery, leaders, and sometimes specialist units like elephants. Each unit is rated for combat strength and morale.
Combat can take the form of assault, cavalry charge or bombardment. Each player rolls a number of dice equal to the total combat strength of his or her units involved. For each result of 6, one hit is achieved. For each hit suffered by a unit, it loses one “step,” or level of strength.
Before it can make an attack or move, a unit must be activated. Better leaders are better able to activate their units more easily, giving them a significant edge.
Victory is ultimately achieved by one side obtaining its objectives: usually a combination of capturing locations on the battlefield and inflicting casualties on the enemy. The games do not take long to play; even the largest battle designed so far can be finished in about an hour.
Produkte
Bestellnr. |
Beschreibung |
Preis |
Kaufen |
Grundregeln |
APL 0104 |
Rome at War: Hannibal at Bay
Sammlerstück / Rarität
Of all Rome's enemies, none challenged her supremacy over the ancient world, as did Carthage. And no general ever inflicted as many defeats on Roman arms as did Carthage's great leader, Hannibal. Now you can re-fight the great battles of Rome & Carthage that ended the Second Punic War!
- 165 oversized double-sided counters
- Two 11"x17" geomorphic hard mounted maps
- Rule and Scenario book
Mit deutscher Regel
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98,00 EUR
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Kaufen
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APL 0105 |
Rome At War: Fading Legions
The Rome at War series covers Roman battles against both their neighbors and each other. The first game, Hannibal at Bay, covered the last battles of Carthage's favorite son. Fading Legions focuses on the empire's latter years, when it was beset by barbarian invasion, an implacable rival, and civil war.
At the close of the 4th Century AD, Rome faced its greatest danger in over 500 years. To the east, the Sassanid Persian Empire presented a powerful challenge to Roman dominance in the Middle E... (vollständige Beschreibung)
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48,00 EUR
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Kaufen
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APL 0111 |
Rome At War I: Hannibal at Bay (Reprint)
Few personalities of the ancient world seize the imagination like Hannibal Barca, Carthage's military genius. Invading Roman Italy in 218 B.C., he won repeated victories over the legions but could not force the Romans to make peace. Meanwhile, Rome's great general Scipio Africanus overran Carthage's colonies in Spain and in 204 B.C. invaded the Carthaginian homeland in modern-day Tunisia. Hannibal swiftly returned home, setting up a clash between the two great leaders.
Hannibal at Bay is a ga... (vollständige Beschreibung)
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36,00 EUR
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Kaufen
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Regelerweiterungen |
APL 0110 |
Rome At War III: Queen of the Celts
In the year 43 AD, Roman legions splashed ashore in Kent, unopposed by the Britons led by Caractus, who had sworn to repel them. The Emperor Claudius had dispatched Aulus Plautius and 45,000 men to conquer the mist-covered island where Julius Caesar had failed almost a century earlier.
Over the next 40 years, Roman would clash with Celt in a series of battles that neither realized would determine the future of Western civilization. The Romans broke the Britons, whose furious courage could not... (vollständige Beschreibung)
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50,00 EUR
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Kaufen
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APL 0110PU |
Rome at War: Queen of the Celts (Pinup Version)
z.Zt. vergriffen
In the year 43 AD, Roman legions splashed ashore in Kent, unopposed by the Britons led by Caractus, who had sworn to repel them. The Emperor Claudius had dispatched Aulus Plautius and 45,000 men to conquer the mist-covered island where Julius Caesar had failed almost a century earlier.
Over the next 40 years, Roman would clash with Celt in a series of battles that neither realized would determine the future of Western civilization. The Romans broke the Britons, whose furious courage could not... (vollständige Beschreibung)
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z.Zt. vergriffen |
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