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Seitenabrufe
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246753275 Seitenabrufe seit dem 30.06.2003 |
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Clockworks
(auf das Logo klicken, um zur Firmen-Website zu gelangen)
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Clockworks is a New York-based game publishing company
devoted to producing original, high-quality roleplaying games.
Our motto is "Precision games to stand the test of time." Come
on inside and take a look at our products and you'll see why.
Hauptproduktlinien
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PARANOIDS. SOCIOPATHS. PYROS. KLEPTOS. DELUSIONALS.
THEY'RE ALL HERE -- AND YOU'RE ONE OF THEM!
Enter the World of Asylum, where the United States has been reduced to a collection of walled Wards, built from former cities and surrounded by desolate Wastelands. The Sun has been gone for over a hundred years, hidden from view by the airborne algae known as Blanket Seed. And everyone has gone mad. Those in the Wards are called Inmates, and they are cared for by the Staff and watched over by the Orderlies, who are as insane as the Inmates.
Fight for your survival in the violence-prone streets or up on the Beltway. Ponder who you really are, and whether any of the people nearby can be trusted. Try to eke out a living with your Occupation, selling wares or services in the bazaar-like Mall. But, most of all, whether you revel in it or despise it, accept the truth- the world is no longer sane, no longer ordered, no longer normal.
Insanity can be strangely liberating.
Clockworks' first product, Asylum, is a carefully crafted science-fiction role-playing game based around questions of insanity, identity, and adaptability. All you need to join in the fun is the original rulebook and a set of ten marbles of various colors. So order a copy today, and find out what it's like to live in a world where EVERYONE is insane!
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Throughout history, Beasts and Wizards have fought over the fate of humanity. Now it is 2500 and the battle has begun again. Each side draws upon the Gifted, those humans with special psionic gifts -- the Wizards recruit them, and the beasts actually possess them, choosing individual Gifted to become their avatars. And you play the Gifted. Will you be Chosen?
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A modern-day roleplaying game combining espionage and the supernatural: "At the end of life, there is death. Only, sometimes, the dead just won't go away. These are the ghosts. Now, some of the ghosts have learned how to take on mortal guise again, for short periods of time. They walk the earth once more, pretending to be human. They even have jobs. But why go back to being a baker, or a carpenter? These ghosts want adventure, excitement, intrigue -- someplace where their special "skills" will be appreciated. And they've found the perfect career. Welcome to espionage."
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Warenkorb
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